Final Gameplay
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  • Overhead view of the penguin.
  • A click simulates a jump.  Jumping is symbolized by the penguin increasing and decreasing in size while flapping his wings.
  • In air the penguin cannot land on an iceberg or fish, only once he is close enough to the water can he make contact with an iceberg or fish.
  • The penguin will automatically land on an iceberg or fish if he is over them as he lands a jump.
  • Icebergs and fish disappear after the penguin has jumped off of them.
  • Landing on fish increases the size of the icebergs for 5 seconds.
  • The penguin follows the mouse.
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