Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 10 Next »

Producer (& stenographer):  Hannah

Game Designer:  Adam

Programmer:  Kevin

Artist (video):  Sarah

Artist (audio):  Adam

Tester:  Dan

Many Icebergs Lots of FUN!!

Read our design documents.

Read our contract on intellectual property.

We want to keep the mood of this game light-hearted and happy.  The graphics will be pleasing, yet simplistic, and we want the music to be cheerful.

Premise - A penguin must navigate through a field of icebergs.  As a player progresses, the icebergs grow smaller, are farther apart.  A berg also dissolves after the penguin jumps on it once, so a player must keep moving quickly in order to win.  Falling off the icebergs ends the game.

Ideas in Progress:

 - We have discussed the possibility of using the mouse or the keyboard to control the penguin.  The mouse seems to have greater control of human coordination, but it makes playing the game on a laptop more difficult.

- We considered adding an end to the game so that at some point a player could reach a check- or endpoint insread of continuing on together.

Labels
  • No labels